/particle
In this tutorial, I will be showing you how to use the /particle command along with showing some example commands.
/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player]
The /particle command is very useful, if you couldn't have guessed it shows particles! It is very customizable. If you do not know what I particle is then I recommend reading here.
Our first argument is what we want our particle to be, you can use Tab Completion to cycle through them all or you can see a complete list here.
/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player]
The /particle command is very useful, if you couldn't have guessed it shows particles! It is very customizable. If you do not know what I particle is then I recommend reading here.
Our first argument is what we want our particle to be, you can use Tab Completion to cycle through them all or you can see a complete list here.
^ Pictures credit to official minecraft wiki ^
The next arguments are the coordinates of where the particles will be. Then the next three arguments are the direction where the particles will go in (X,Y,Z) however you can not use relatives are if you used relatives for the coordinates they will already be relative and these X,Y and Z values are usually from -1 to 1 although they can go higher if you want to really spread them out.
Here are some examples of what I mean:
The next arguments are the coordinates of where the particles will be. Then the next three arguments are the direction where the particles will go in (X,Y,Z) however you can not use relatives are if you used relatives for the coordinates they will already be relative and these X,Y and Z values are usually from -1 to 1 although they can go higher if you want to really spread them out.
Here are some examples of what I mean:
1) ~ ~ ~ 0 1 0 -> This would go directly up 2) ~ ~ ~ 1 0 0 -> This would go in the positive X (East) 3) ~ ~ ~ -1 0 -1 -> This would go negative X and Z (North-West) |
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Then we choose how fast the particles go, I recommend 0.01 as 1 or even 0 is too fast I find but you can choose whatever looks good for you. Then that is all the required arguments, you should find your command works.
/particle angryVillager ~ ~2 ~ 0 1 0 0.01
But you will find there is only one, if you want more (you most likely will) the next argument is the count so just put however many particles you want.
/particle angryVillager ~ ~2 ~ 0 1 0 0.01
Then there is a mode argument. There are two options, force and normal. If the state is force, particles will be shown to players even if their particles are decreased or on minimal.
By default the particles show to everyone, but if you want it to show to specific people you can put a selector here too.
/particle angryVillager ~ ~2 ~ 0 1 0 0.01 force @p